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Radeon™ ProRender is AMD’s powerful physically-based rendering engine that lets designers and engineers use open industry standards to leverage GPU and CPU performance to produce stunningly photorealistic images in Dassault Systèmes SOLIDWORKS®, a 3D CAD solution that “quickly transforms new ideas into great products.”

Fast, accurate, and easy to use Radeon ProRender is available as an add-in for SOLIDWORKS and can be used to give your designs that extra little pop of render realism.

Radeon ProRender is fully integrated into SOLIDWORKS 2016 and higher and works directly using simple to use SOLIDWORKS appearances to render your geometry accurately.

Add-in Download

Learn more about the Radeon ProRender Game Engine Importer plug-in for Unreal® Engine that imports objects and scenes from SOLIDWORKS for visualization in VR1

Radeon™ ProRender Game Engine Importer plug-in for Unreal® Engine

Physically Accurate

Radeon ProRender is physically accurate, and lightning fast. It has live update, so you can see in the Radeon ProRender window a continuous photorealistic view of your SOLIDWORKS design that reacts to your changes in as you make them

Hardware Agnostic

Radeon ProRender for SOLIDWORKS is hardware agnostic. If your computer can run OpenCL™ 1.2, it can run Radeon ProRender. In addition, you can assign local resources to your GPU or CPU

Fully Integrated

Whatever your chosen workflow, Radeon ProRender is fully integrated into SOLIDWORKS 2016 and higher, letting you select which native SOLIDWORKS components to use. Or not

Decal Support

Highly configurable decal support lets you apply labels, stickers, and other images to your model, on a single part or across multiple parts in the same assembly, including
curved surfaces, then adjust their surface properties

Environment and Lighting

Radeon ProRender has its own environment setup, letting you work with photometric or emissive light setups, and supports lights from HDRI environments, letting you blend a scene in with its surroundings

Materials

Physically correct materials and lighting allow you to make true design decisions with global illumination – including caustics

Detailed Features

Current features of the Radeon ProRender add-in for SOLIDWORKS 1.0.3.1

  • *NEW* Improved rendering performance2
  • *NEW* Simplified sampling so you no longer have to set AA sampling, now all rendering samples are used for anti-aliasing.
  • Bump mapping on decals is now supported via Normal Maps.
  • Live updated means you can see in the Radeon ProRender window a continuous photorealistic view of your SOLIDWORKS design that reacts to your changes in as you make them.
  • Built on OpenCL, it’s hardware agnostic, so it runs on virtually any hardware, including virtually any combination of GPUs and CPUs.
  • Assign local resources to your GPU or CPU.
  • Near linear rendering performance scaling when adding additional GPUs.
  • Render quality presets and control over frame completion and rendering with the ability to set render pass limits.
  • Animation support: create video output by rendering a sequence of motion study frames.
  • Interactive tone mapping support: Simple, Linear, Non Linear, White balance, Color Temperature, Gamma Correction, while rendering.
  • Interactive decal placement.

  • SOLIDWORKS car paint appearances are now supported.
  • SOLIDWORKS appearances are translated to the equivalent Radeon ProRender physically based materials.
  • A large library of high-quality SOLIDWORKS materials are supported.
  • Physically correct materials and lighting allow you to make true design decisions with global illumination.
  • Interactive material updates and automatic UV generation.
  • Ability to create/edit/apply Radeon ProRender materials.
  • Display states and configurations: create different looks of your scene and switch between them.
  • *NEW* Physically accurate sun and sky simulation.
  • Environment lighting (IBL) can now be adjusted independently of SOLIDWORKS scene ambient light.
  • Emissive and photometric lighting, as well as lights from HDRI environments, let you blend a scene in with its surroundings.
  • Supports standard SOLIDWORKS lights.
  • Emissive materials to allow any geometry to emit light.
  • Support for HDRI environment mapping and lighting.
  • Ground plane shadows and reflections.
  • Background image support.
  • Interactive viewport cameras.
  • Orbit mode to move the camera around the object through the render window.
  • Depth of field (DOF) support.
  • *NEW* Support for SOLIDWORKS 2018.
  • Support for SOLIDWORKS 2016 and higher on Microsoft Windows.
  • Shading system integrated with SOLIDWORKS appearances.
  • Lighting system integrated with SOLIDWORKS lights.

System Requirements

Software:

  • SOLIDWORKS® 2016 and up for Microsoft Windows®
  • Microsoft Windows® 7, 8.1, 10 64-bit (Radeon™ RX series, Radeon™ Pro Duo (“Fiji”) graphics, and R9 series)
  • Microsoft Windows® 7, 10 64-bit (Radeon™ Pro WX series, Radeon™ Pro SSG, Radeon™ Pro Duo (“Polaris”), Radeon™ Vega Frontier Edition, and AMD FirePro™ W series)
  • Microsoft Windows® 10 (non-AMD GPU)

Hardware:

  • Runs on both GPUs and CPUs. OpenCL™ 1.2 required for GPUs
  • AMD graphics cards are recommended
  • For non-AMD OpenCL™ 1.2 cards, Windows® 10 is required
  • Recommended Graphics Hardware:
    Radeon™ Pro WX series cards, Radeon™ Pro SSG graphics, Radeon™ Pro Duo (“Polaris”) graphics, Radeon™ Vega Frontier Edition cards, and AMD FirePro™ W9100, W8100, W7100 and S series cards
  • Compatible Graphics Hardware:
    Radeon™ Pro Duo (“Fiji”) graphics, Radeon™ RX series cards, R9 Fury series cards, R9 Nano graphics, R9 300 series cards, R9 290X graphics, R9 290 graphics, R9 285 graphics, R9 280X graphics, R9 280 graphics
  1. 1. VR visualization is available on Unreal® Engine compatible VR HMDs and requires a VR-capable GPU.
  2. The Radeon™ ProRender add-in for SOLIDWORKS® 1.0.3.1 provides up to 14% faster rendering performance than the previous Radeon™ ProRender add-in for SOLIDWORKS® 1.0.0.9 version. Testing conducted by AMD Performance Labs as of Sept 29th, 2017, on a test system comprising of an Intel Core i7-7820HQ @ 2.9 GHz, 48GB LPDDR3 RAM, 256GB SSD storage, Radeon™ Pro WX 7100, Windows 10 64-bit, and AMD Radeon Pro Software Enterprise 17.Q3 graphics driver. Benchmark Application: Radeon™ ProRender add-in for SOLIDWORKS® using GPU rendering option. Measurement: Render times for Piping Demo model at its default scene resolution shown in parentheses, with a 100-pass limit and rendering quality preset set to high. Piping Demo model (800 x 600) with the Radeon™ ProRender add-in for SOLIDWORKS® 1.0.0.9 render time: 318 sec. Piping Demo model (800 x 600) with the Radeon™ ProRender add-in for SOLIDWORKS® 1.0.3.1 render time: 275 sec. Performance differential: 13.72% faster with the Radeon™ ProRender add-in for SOLIDWORKS® 1.0.3.1. Scores are estimates based on AMD internal lab measurements/modelling and may vary. PC manufacturers may vary configurations, yielding different results. Performance may vary based on use of the latest drivers. RPS-4

Palatov D2 design is property of Palatov Motorsport LLC, used with permission.

OpenCL is a trademark of Apple Inc. used by permission by Khronos Group Inc.

© 2017 Advanced Micro Devices, Inc. All rights reserved. All rights reserved. AMD, the AMD Arrow logo, FirePro, Radeon, and combinations thereof are trademarks of Advanced Micro Devices, Inc. Microsoft and Windows are registered trademarks of Microsoft Corporation in the US and other jurisdictions. Vega is a codename for AMD architecture and is not a product name. Other product names used in this publication are for identification purposes only and may be trademarks of their respective companies.