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NVAPI Reference Documentation
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Release 396: April 5
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#include <nvapi.h>
Data Fields | |
| D3D11_FILL_MODE | FillMode |
| D3D11_CULL_MODE | CullMode |
| BOOL | FrontCounterClockwise |
| INT | DepthBias |
| FLOAT | DepthBiasClamp |
| FLOAT | SlopeScaledDepthBias |
| BOOL | DepthClipEnable |
| BOOL | ScissorEnable |
| BOOL | MultisampleEnable |
| BOOL | AntialiasedLineEnable |
| NvU32 | ForcedSampleCount |
| bool | ProgrammableSamplePositionsEnable |
| bool | InterleavedSamplingEnable |
| NvU8 | SampleCount |
| NvU8 | SamplePositionsX [16] |
| NvU8 | SamplePositionsY [16] |
| bool | ConservativeRasterEnable |
| NVAPI_QUAD_FILLMODE | QuadFillMode |
| bool | PostZCoverageEnable |
| bool | CoverageToColorEnable |
| NvU8 | CoverageToColorRTIndex |
| NvU32 | reserved [16] |
SUPPORTED OS: Windows Vista and higher
| BOOL NvAPI_D3D11_RASTERIZER_DESC_EX::AntialiasedLineEnable |
| bool NvAPI_D3D11_RASTERIZER_DESC_EX::ConservativeRasterEnable |
| bool NvAPI_D3D11_RASTERIZER_DESC_EX::CoverageToColorEnable |
| NvU8 NvAPI_D3D11_RASTERIZER_DESC_EX::CoverageToColorRTIndex |
| D3D11_CULL_MODE NvAPI_D3D11_RASTERIZER_DESC_EX::CullMode |
| INT NvAPI_D3D11_RASTERIZER_DESC_EX::DepthBias |
| FLOAT NvAPI_D3D11_RASTERIZER_DESC_EX::DepthBiasClamp |
| BOOL NvAPI_D3D11_RASTERIZER_DESC_EX::DepthClipEnable |
| D3D11_FILL_MODE NvAPI_D3D11_RASTERIZER_DESC_EX::FillMode |
| NvU32 NvAPI_D3D11_RASTERIZER_DESC_EX::ForcedSampleCount |
| BOOL NvAPI_D3D11_RASTERIZER_DESC_EX::FrontCounterClockwise |
| bool NvAPI_D3D11_RASTERIZER_DESC_EX::InterleavedSamplingEnable |
| BOOL NvAPI_D3D11_RASTERIZER_DESC_EX::MultisampleEnable |
| bool NvAPI_D3D11_RASTERIZER_DESC_EX::PostZCoverageEnable |
| bool NvAPI_D3D11_RASTERIZER_DESC_EX::ProgrammableSamplePositionsEnable |
| NVAPI_QUAD_FILLMODE NvAPI_D3D11_RASTERIZER_DESC_EX::QuadFillMode |
| NvU32 NvAPI_D3D11_RASTERIZER_DESC_EX::reserved[16] |
| NvU8 NvAPI_D3D11_RASTERIZER_DESC_EX::SampleCount |
| NvU8 NvAPI_D3D11_RASTERIZER_DESC_EX::SamplePositionsX[16] |
| NvU8 NvAPI_D3D11_RASTERIZER_DESC_EX::SamplePositionsY[16] |
| BOOL NvAPI_D3D11_RASTERIZER_DESC_EX::ScissorEnable |
| FLOAT NvAPI_D3D11_RASTERIZER_DESC_EX::SlopeScaledDepthBias |
