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NVAPI Reference Documentation
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Release 396: April 5
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#include <nvapi.h>
Data Fields | |
| NvU32 | version |
| NvU32 | width |
| NvU32 | height |
| float * | blendingTexture |
| float* NV_SCANOUT_INTENSITY_DATA_V1::blendingTexture |
array of floating values building an intensity RGB texture
| NvU32 NV_SCANOUT_INTENSITY_DATA_V1::height |
height of the input texture
| NvU32 NV_SCANOUT_INTENSITY_DATA_V1::version |
version of this structure
| NvU32 NV_SCANOUT_INTENSITY_DATA_V1::width |
width of the input texture
