#include <nvapi_lite_sli.h>
| NvU32 NV_GET_CURRENT_SLI_STATE_V2::bIsCurAFRGroupNew |
[OUT] Boolean: Is this frame the first time running on the current AFR group
| NvU32 NV_GET_CURRENT_SLI_STATE_V2::currentAFRIndex |
[OUT] The AFR group index for the frame currently being rendered
| NvU32 NV_GET_CURRENT_SLI_STATE_V2::maxNumAFRGroups |
[OUT] The maximum possible value of numAFRGroups
| NvU32 NV_GET_CURRENT_SLI_STATE_V2::nextFrameAFRIndex |
[OUT] What the AFR group index will be for the next frame (i.e. after calling Present)
| NvU32 NV_GET_CURRENT_SLI_STATE_V2::numAFRGroups |
[OUT] The number of AFR groups enabled in the system
| NvU32 NV_GET_CURRENT_SLI_STATE_V2::numVRSLIGpus |
[OUT] The number of GPUs used in VR-SLI. If it is 0 VR-SLI is not active
| NvU32 NV_GET_CURRENT_SLI_STATE_V2::previousFrameAFRIndex |
[OUT] The AFR group index that was used for the previous frame (~0 if more than one frame has not been rendered yet)
| NvU32 NV_GET_CURRENT_SLI_STATE_V2::version |
The documentation for this struct was generated from the following file: