//===============================================================================
// Copyright (c) 2022-2024  Advanced Micro Devices, Inc. All rights reserved.
//===============================================================================
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files(the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and / or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions :
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
// THE SOFTWARE.
//
//
//  File Name:   Codec_brlg.h
//
//////////////////////////////////////////////////////////////////////////////

#ifndef _CODEC_BRLG_H_INCLUDED_
#define _CODEC_BRLG_H_INCLUDED_

#include "codec_common.h"
#include "codec_dxtc.h"
#include "compressonator.h"

class CCodec_BRLG : public CCodec_DXTC
{
public:
    CCodec_BRLG();
    ~CCodec_BRLG();

    virtual bool SetParameter(const CMP_CHAR* paramName, CMP_CHAR* value);
    virtual bool SetParameter(const CMP_CHAR* paramName, CMP_DWORD value);
    virtual bool SetParameter(const CMP_CHAR* paramName, CODECFLOAT value);

    // Required interfaces
    virtual CodecError Compress(CCodecBuffer&       bufferIn,
                                CCodecBuffer&       bufferOut,
                                Codec_Feedback_Proc pFeedbackProc = NULL,
                                CMP_DWORD_PTR       pUser1        = NULL,
                                CMP_DWORD_PTR       pUser2        = NULL);

    virtual CodecError Compress_Fast(CCodecBuffer&       bufferIn,
                                     CCodecBuffer&       bufferOut,
                                     Codec_Feedback_Proc pFeedbackProc = NULL,
                                     CMP_DWORD_PTR       pUser1        = NULL,
                                     CMP_DWORD_PTR       pUser2        = NULL);

    virtual CodecError Compress_SuperFast(CCodecBuffer&       bufferIn,
                                          CCodecBuffer&       bufferOut,
                                          Codec_Feedback_Proc pFeedbackProc = NULL,
                                          CMP_DWORD_PTR       pUser1        = NULL,
                                          CMP_DWORD_PTR       pUser2        = NULL);

    virtual CodecError Decompress(CCodecBuffer&       bufferIn,
                                  CCodecBuffer&       bufferOut,
                                  Codec_Feedback_Proc pFeedbackProc = NULL,
                                  CMP_DWORD_PTR       pUser1        = NULL,
                                  CMP_DWORD_PTR       pUser2        = NULL);

private:
    // Brotli-G encoding parameters
    CMP_DWORD m_pageSize;
    CMP_WORD  m_numThreads;
    bool      m_useGPUDecompression;

    // Preconditioning parameters
    bool       m_doPrecondition;
    CMP_DWORD  m_textureWidth;
    CMP_DWORD  m_textureHeight;
    CMP_FORMAT m_textureFormat;
    CMP_DWORD  m_numMipmapLevels;
    bool       m_doSwizzle;
    bool       m_doDeltaEncode;
};

#endif
