Use these functions for operations that require coordinate space transformations.
List of Functions |
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| ZSError | zsGetCoordinateSpaceTransform (ZSHandle viewportHandle, ZSCoordinateSpace a, ZSCoordinateSpace b, ZSMatrix4* transform) |
| ZSError | zsTransformMatrix (ZSHandle viewportHandle, ZSCoordinateSpace a, ZSCoordinateSpace b, ZSMatrix4* matrix) |
List of Enumerations |
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| enum | ZSCoordinateSpace { ZS_COORDINATE_SPACE_TRACKER = 0, ZS_COORDINATE_SPACE_DISPLAY = 1, ZS_COORDINATE_SPACE_VIEWPORT = 2, ZS_COORDINATE_SPACE_CAMERA = 3 } |
| ZSError zsGetCoordinateSpaceTransform | ( | ZSHandle | viewportHandle, |
| ZSCoordinateSpace | a, | ||
| ZSCoordinateSpace | b, | ||
| ZSMatrix4* | transform | ||
| ) |
Gets the coordinate space transformation from space a to b.
| [in] | viewportHandle | A handle to the viewport. |
| [in] | a | The source coordinate space. |
| [in] | b | The destination coordinate space. |
| [out] | transform | The transformation matrix in order to transform from space a to b. |
| ZSError zsTransformMatrix | ( | ZSHandle | viewportHandle, |
| ZSCoordinateSpace | a, | ||
| ZSCoordinateSpace | b, | ||
| ZSMatrix4* | matrix | ||
| ) |
Transforms a 4x4 transformation matrix from space a to b.
| [in] | viewportHandle | A handle to the viewport. |
| [in] | a | The source coordinate space. |
| [in] | b | The destination coordinate space. |
| [in,out] | matrix | The input matrix to be transformed. |
// For this example, assume stylusHandle and viewportHandle // have been properly initialized. ZSHandle stylusHandle; ZSHandle viewportHandle; // Get the stylus tracker-space pose. ZSTrackerPose stylusPose; zsGetTargetPose(stylusHandle, &stylusPose); // Transform the stylus pose matrix from tracker-space to camera-space. zsTransformMatrix(viewportHandle, ZS_COORDINATE_SPACE_TRACKER, ZS_COORDINATE_SPACE_CAMERA, &stylusPose.matrix);
| enum ZSCoordinateSpace |