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# ZSMatrix4 Union Reference

## Detailed Description

Union representing 4x4 matrix (right-handed OpenGL column-major format).

This structure is used by both the Stereo Frustum and Coordinate Space APIs.

## Data Fields
ZSFloat f [16] |
struct {
ZSFloat m00
ZSFloat m10
ZSFloat m20
ZSFloat m30
ZSFloat m01
ZSFloat m11
ZSFloat m21
ZSFloat m31
ZSFloat m02
ZSFloat m12
ZSFloat m22
ZSFloat m32
ZSFloat m03
ZSFloat m13
ZSFloat m23
ZSFloat m33
}; |

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