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# zSpace SDK 3.0 Documentation

Welcome to the ZSpace SDK documentation. This documentation set includes both a Developer's Guide and an API Reference Manual.

## Developer's Guide

The Developer's Guide is organized into three sections:

- In the Beginning
  - Getting Started
  - Contents of the zSpace Core SDK
  - Introduction to Stereoscopic 3D

- Concepts and Code Examples
  - Error Handling
  - Stereo Basics
  - Display Basics
  - Tracking Basics

- Advanced Concepts and Code Examples
  - Stereo: Beyond the Basics
  - Tracking: Beyond the Basics

## Reference Manual

The Reference Manual provides information on the SDK functions and data structures. These are logically grouped into the following modules:

- General API
- Display API
- Stereo Buffer API
- Stereo Viewport API
- Coordinate Space API
- Stereo Frustum API
- Tracker Device API
- Tracker Target API
- Target Button API
- Target LED API
- Target Vibration API
- Target Tap API
- Tracker Event API
- Mouse Emulation API

Note:
  If you are upgrading from a previous version of the zSpace SDK, be sure to read zSpace SDK 3.0 Migration Guide.

## Copyright and Trademarks

zSpace and Infinite Z are registered trademarks of zSpace, Inc. All other trademarks are the property of their respective owners.

© zSpace, Inc. 2014

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