<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>

<geexlab>
	
  <window name="win3d01" title="Shader Tweak" 
          width="1280" height="720" 
          gl_version_major="2" gl_version_minor="1" />
  
  
	<script name="init_scene" run_mode="INIT" filename="init.lua" />
  


  <!--
    In this demo, the FRAME is made up of 3 frame scripts:
    - frame_01: contains functions and frame start code.
    - frame_02: contains the main rendering code: the GLSL program + quad.
                This file is loaded in the Lua text editor for live coding from the demo itself.
    - frame_03: contains ImGui code.

    frame_01.lua and frame_03.lua can be live-coded from an external text editor.
  -->
	<script name="frame_01" run_mode="FRAME" filename="frame_01.lua" livecoding="1" />
  <script name="frame_02" run_mode="FRAME" filename="frame_02.lua" livecoding="0" /> 
	<script name="frame_03" run_mode="FRAME" filename="frame_03.lua" livecoding="1" />



	<script name="resize_scene" run_mode="SIZE" filename="size.lua" />


	<script name="terminate_scene" run_mode="TERMINATE" filename="terminate.lua" />


  <gpu_program name="glsl_prog" filename_vs="shaders/vs.txt" livecoding_vs="0" filename_ps="shaders/ps04.txt" livecoding_ps="1" />
  
</geexlab>
