<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>

<geexlab>
	
  <window name="win3d01" title="Vertex Pool - Python 3" 
          width="800" height="600" 
          gl_version_major="2" gl_version_minor="1" menubar="0" />
 
  

	<script name="init_scene" run_mode="INIT" language="PYTHON_3" filename="init.py" />
  
	<script name="update_scene" run_mode="FRAME" language="PYTHON_3" filename="frame.py" livecoding="1" />
	
	<script name="terminate_scene" run_mode="TERMINATE" language="PYTHON_3" filename="terminate.py" />
  
	<script name="resize_scene" run_mode="SIZE" language="PYTHON_3" filename="size.py" />


  <gpu_program name="color_prog" filename_vs="shaders/color_vs.txt" livecoding_vs="1" filename_ps="shaders/color_ps.txt" livecoding_ps="1" />
  <gpu_program name="texture_prog" filename_vs="shaders/tex_vs.txt" livecoding_vs="1" filename_ps="shaders/tex_ps.txt" livecoding_ps="1" />
  <gpu_program name="particle_prog" filename_vs="shaders/particle_vs.txt" livecoding_vs="1" filename_ps="shaders/particle_ps.txt" livecoding_ps="1" />


  
</geexlab>
